High Thirst is great for a few extra points. Still pretty bad for new players. For more information, please see our It depends on whether youre doing MP or SP In general, Slow Healer, Prone to Illness, High Thirst and Weak Stomach are probably the free-est traits. Which DOES affect stamina. You can simply plant a couple more crops to get the same effect. Yes. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. Sunday Driver: 2. Starting the list off with one of my favorite negative perks it is time to talk about high thirst. In order to survive, you do have to put in a little more effort, but you earn more points in return. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. Plus the fact that each of them gives you 10 whole points to spend on skills is wild. Not worth it, dexterous is too useful, and the 400% transfer rate is insane. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . I'd rate it much higher, especially for newer players as it will help prevent deaths. This one will really depend on the type of character you want to play and which version of the game you are playing. Underweight is your friend. Keep that in mind. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Can be annoying having to eat so often, though. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Looking through the list, I think you got them all. High Thirst (water is trivial unless you have month-long drought) Underweight (just gorge yourself on perishable food before the power goes out) Hemophobic (just wash your clothes) Smoker (this is a positive trait disguised as a negative one) Prone to Illness (free points; just don't sit out in the rain naked for hours) Underweight knocks you down to 8 and is pita to grind. Positive Traits: Speed Demon 1/5 Waste of one point. Most positive. Your character has a perception radius even behind them, supposed to represent hearing. Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Makes driving while towing, or driving already slow/heavy vehicles (especially modded ones) a nightmare.This perk probably wont get you killed, but i fucking hate playing with it. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake, Out of shape, unfit - by training fitness. Id always take one of these. I always take wakeful so I have more time for zombie stomping in a day. More experienced players may find the points spent better elsewhere instead. Leveling farming is kinda easy, just read a farming book and collect the crops. I never play without it. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Just watch life and living and read books for the first week to level cooking. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Avoid. 50% lower item transfer time is not only convenient for day to day living, but also really helps out when looting surrounded by zombies. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. You can test this all out using the debug mode of PZ. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. The negative effects from these traits will not last. lose = to misplace or get rid of something ("How did you lose the keys?"). It makes the low speed torque of vehicles almost completely vanish. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. I always like to see how other peoples play styles since the game is so customizable. I love claustrophobic. It does make the early game a lot easier, though. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. These skills suck as short blunt and spear will take longer to gain levels in. Positive traits in Project Zomboid give players a specific advantage. Provides a 30% XP boost on top of existing boosts to ALL skills. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. Cannot take Wakeful, and also has the opposite effect of Wakeful. Thanks for posting your list! High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. As its an RPG game you are developing your own story, so play as you wish. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. You will wake up close to tired. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. This one may be a no-go for you and I can understand that. Create an account to follow your favorite communities and start taking part in conversations. How good this is, is up to you. It helps peel away some of them from larger groups. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. No brainer. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. I dont like smoker cause I hate micromanaging smokes, but if you dont mind it its pretty good too. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. Don't have to mash the accelerator all the time. Slow Healer (doesn't really matter; also don't get hurt), High Thirst (water is trivial unless you have month-long drought), Underweight (just gorge yourself on perishable food before the power goes out), Smoker (this is a positive trait disguised as a negative one), Prone to Illness (free points; just don't sit out in the rain naked for hours), Hearty Appetite (food isn't much of a problem and you need to eat enough calories to maintain a healthy weight anyway), Conspicuous (it makes you more likely to be spotted, but zombies are doing lots of spot checks anyway so it doesn't matter much), Weak Stomach (you shouldn't be eating bad food regardless, so this is free points), Short Sighted (it's broken and only decreases your foraging radius), Cowardly (unless you're going up against giant hordes panic isn't really an issue, and Beta Blockers are plentiful), Slow Reader (it's annoying but not bad, you just spend more time fast-forwarding in your base). -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. Must have for people wanting to use axes as their main weapon. It might even be less than 1 per second. Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. That fire officer + underweight combo is pretty awesome. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. About 2 weeks? Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. It's an absolutely amazing trait. Build 41 has made cigarettes a little bit harder to locate but you still shouldnt have too much trouble. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! More annoying than anything. The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. How did you find the list? Whenever a zombie performs an attack the player has a chance to block it. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Some people don't care though hence why in the middle at 3/5. Very useful for finding Axes and Sledgehammers. 22. r/projectzomboid. It's only useful to save time and hence make the game slightly less boring. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. As far as I know it's not like 10-100 times per second or anything like that. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. But that being said, if you want a character that is going to survive for a very long time, this doesnt really matter. (It has positive and negative traits in mind) Until next time, stay frosty survivors! The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. I like it, but more importantly a lot of other people consider it very useful as well. Fitness is essential if you enjoy living. Espaol - Latinoamrica (Spanish - Latin America). That being said, Ill usually take it if I can. Faster speed saves time. No one can fight . It's a complete joke as-is. -2 Fitness, Description: Low strength, low endurance and prone to injury. Inconspicuous and Graceful: you probably didn't look into how these work. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} I play with darker nights so Cat Eyes is one that I always take. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Short Sighted only affects foraging radius and makes no difference to actual perception sight. ._38lwnrIpIyqxDfAF1iwhcV{background-color:var(--newCommunityTheme-widgetColors-lineColor);border:none;height:1px;margin:16px 0}._37coyt0h8ryIQubA7RHmUc{margin-top:12px;padding-top:12px}._2XJvPvYIEYtcS4ORsDXwa3,._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px}._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{background-position:50%;background-repeat:no-repeat;background-size:100%;height:54px;width:54px;font-size:54px;line-height:54px}._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4,.icon._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4{filter:blur()}.eGjjbHtkgFc-SYka3LM3M,.icon.eGjjbHtkgFc-SYka3LM3M{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px;background-position:50%;background-repeat:no-repeat;background-size:100%;height:36px;width:36px}.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4,.icon.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4{filter:blur()}._3nzVPnRRnrls4DOXO_I0fn{margin:auto 0 auto auto;padding-top:10px;vertical-align:middle}._3nzVPnRRnrls4DOXO_I0fn ._1LAmcxBaaqShJsi8RNT-Vp i{color:unset}._2bWoGvMqVhMWwhp4Pgt4LP{margin:16px 0;font-size:12px;font-weight:400;line-height:16px}.icon.tWeTbHFf02PguTEonwJD0{margin-right:4px;vertical-align:top}._2AbGMsrZJPHrLm9e-oyW1E{width:180px;text-align:center}.icon._1cB7-TWJtfCxXAqqeyVb2q{cursor:pointer;margin-left:6px;height:14px;fill:#dadada;font-size:12px;vertical-align:middle}.hpxKmfWP2ZiwdKaWpefMn{background-color:var(--newCommunityTheme-active);background-size:cover;background-image:var(--newCommunityTheme-banner-backgroundImage);background-position-y:center;background-position-x:center;background-repeat:no-repeat;border-radius:3px 3px 0 0;height:34px;margin:-12px -12px 10px}._20Kb6TX_CdnePoT8iEsls6{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-bottom:8px}._20Kb6TX_CdnePoT8iEsls6>*{display:inline-block;vertical-align:middle}.t9oUK2WY0d28lhLAh3N5q{margin-top:-23px}._2KqgQ5WzoQRJqjjoznu22o{display:inline-block;-ms-flex-negative:0;flex-shrink:0;position:relative}._2D7eYuDY6cYGtybECmsxvE{-ms-flex:1 1 auto;flex:1 1 auto;overflow:hidden;text-overflow:ellipsis}._2D7eYuDY6cYGtybECmsxvE:hover{text-decoration:underline}._19bCWnxeTjqzBElWZfIlJb{font-size:16px;font-weight:500;line-height:20px;display:inline-block}._2TC7AdkcuxFIFKRO_VWis8{margin-left:10px;margin-top:30px}._2TC7AdkcuxFIFKRO_VWis8._35WVFxUni5zeFkPk7O4iiB{margin-top:35px}._1LAmcxBaaqShJsi8RNT-Vp{padding:0 2px 0 4px;vertical-align:middle}._2BY2-wxSbNFYqAy98jWyTC{margin-top:10px}._3sGbDVmLJd_8OV8Kfl7dVv{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;margin-top:8px;word-wrap:break-word}._1qiHDKK74j6hUNxM0p9ZIp{margin-top:12px}.Jy6FIGP1NvWbVjQZN7FHA,._326PJFFRv8chYfOlaEYmGt,._1eMniuqQCoYf3kOpyx83Jj,._1cDoUuVvel5B1n5wa3K507{-ms-flex-pack:center;justify-content:center;margin-top:12px;width:100%}._1eMniuqQCoYf3kOpyx83Jj{margin-bottom:8px}._2_w8DCFR-DCxgxlP1SGNq5{margin-right:4px;vertical-align:middle}._1aS-wQ7rpbcxKT0d5kjrbh{border-radius:4px;display:inline-block;padding:4px}._2cn386lOe1A_DTmBUA-qSM{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:10px}._2Zdkj7cQEO3zSGHGK2XnZv{display:inline-block}.wzFxUZxKK8HkWiEhs0tyE{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button);cursor:pointer;text-align:left;margin-top:2px}._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0{display:none}.yobE-ux_T1smVDcFMMKFv{font-size:16px;font-weight:500;line-height:20px}._1vPW2g721nsu89X6ojahiX{margin-top:12px}._pTJqhLm_UAXS5SZtLPKd{text-transform:none}
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